Clik

"'The Port of Clik is one of the largest cities on the Cross continent, offering many shops as well as a port through which people can purchase passage to other continents, such as Lacour and El.' ~ PRIMA's Official Strategy Guide"Clik is a port city in the Kingdom of Cross. The city is located in the west of the continent and the closest seaport to the continent of El. Until the fall of the Kingdom of El, Clik was the Kingdom of Cross' chief trading partner with, and only direct access route to, El.

General
Clik is a large trading city in the continent of Cross, with a non-playable character "population" of 42. Clik's city center lies at the bank of the ocean, with the port to the south and business to the east, west, and north. The economic center of the city is Fountain Plaza, by the oceanside. To the far north is a hillock that butts against the ocean, which offers the highest vantage point in the area. True to most of the continent, the city residents at the start of the game remain materially unaffected by the cataclysm of the Sorcery Globe, and go about their daily lives unchanged.

Locals of Clik are monotheists, believing in a creator goddess, Tria. In this way, Clik is unique to Expel, as Expellian religions are otherwise poly- or henotheistic. However, as Clik is a bustling port, the city hosts many visitors with different beliefs, and alternative spiritual views pass unquestioned.

The city maintains trade with other cities. Imports from El pass through Clik on their way to the capital of Cross; exports are shipped to El (probably to the city of Tenue, pre-collapse). Since the collapse of El, travel to the continent is tightly restricted.

Story
"For the previous story location, see Cross Cave: Story. For the next location, see Mars: Story."The party enters Clik armed with a travel passport from the King of Cross. After introductions with the captain responsible for their voyage, the group is told to bunker down while the ship is loaded with cargo. Claude and Rena are soon pickpocketed of their supplies, and they must catch the thief.

After the party retrieves their goods, a massive earthquake strikes. Everyone in town flees to the hill to the north for safety as buildings crash around them. When the earthquake passes, the city watches helplessly as a subsequent tsunami rips over the levees and floods Clik.

With Clik destroyed, every citizen who managed to find safety on the hill has become a refugee. The party is instructed by the captain, who survived, to head to the eastern port of Herlie to secure passage to Lacour. From there, Claude and Rena may entreat the King of Lacour to grant passage from Lacour on to El, and continue their mission to investigate the Sorcery Globe.

Private Action Items

 * Mischief, from Filia, in the city center only during a Private Action.

Treasure

 * Lyre
 * Vegetables
 * Seafood
 * Grain

Notable Pickpockets
For a complete list, see Pickpocketing: Clik. Note that the Bandit's Glove may be looted twice from Ketil.
 * Zephyr Earring, from D'Auria, found at the inn Waterfront.
 * Battalia Ring, from Girlfriend in the city center.
 * Berserk Ring, from Sailor, found at the docks.
 * Bandit's Glove, from Ketil, at the docks.
 * Bandit's Glove, from Ketil when standing on the hillock, following the destruction of Clik.

Private Actions
See Private Actions: Clik.

People

 * Filia, daughter of Indalecio, who comes as a prophetess to warn of the destruction of Clik.
 * Ketil, a local thief who steals the party's belongings shortly before embarkment to El.